---
title: SceneEvents.WillDeactivateEntity
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/sceneevents/willdeactivateentity
---

# SceneEvents.WillDeactivateEntity

Raised before an entity becomes inactive.

## Declaration

```swift
struct WillDeactivateEntity
```

## Topics

### Instance Properties

- [entity](realitykit/sceneevents/willdeactivateentity/entity.md)

## Relationships

### Conforms To

- [Event](realitykit/event.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Detecting scene hierarchy changes

- [SceneEvents.DidAddEntity](realitykit/sceneevents/didaddentity.md)
- [SceneEvents.DidReparentEntity](realitykit/sceneevents/didreparententity.md)
- [SceneEvents.WillRemoveEntity](realitykit/sceneevents/willremoveentity.md)
- [SceneEvents.DidActivateEntity](realitykit/sceneevents/didactivateentity.md)
