SceneUnderstandingComponent
A component that specifies an entity is participating in the system’s scene-understanding features.
Declaration
struct SceneUnderstandingComponentMentioned in
Overview
Scene understanding refers to RealityKit features like physics collision, shadows, and occlusion with real-world geometry. In iOS, SceneUnderstandingComponent is a read-only component. Manually adding it doesn’t have any effect.
In visionOS, SceneUnderstandingComponent is a write-only component. Add SceneUnderstandingComponent to your custom entities to let it behave as a virtual scene-understanding mesh.
For more information about scene-understanding features, see Implementing scene understanding and reconstruction in your RealityKit app.
Topics
Initializing a scene-understanding component
Managing the component
Instance Properties
Enumerations
See Also
Scene reconstructions and analysis
Creating a game with scene understandingImplementing scene understanding and reconstruction in your RealityKit appVisualizing and interacting with a reconstructed scenesceneReconstructionsupportsSceneReconstruction(_:)ARView.Environment.SceneUnderstandingARView.Environment.SceneUnderstanding.OptionsHasSceneUnderstandingSceneReconstructionProviderARSession