Contents

entities(matching:updatingSystemWhen:)

Returns all entities which pass the query predicate of the query.

Declaration

func entities(matching query: EntityQuery, updatingSystemWhen condition: SystemUpdateCondition) -> QueryResult<Entity>

Parameters

  • query:

    The query identifying which entities you want to fetch.

  • condition:

    How often the System is updated (if the query is not empty).

Mentioned in

Discussion

Calling this function can increase the rate at which RealityKit calls the update(context:) method. If condition is not met for the current update, this method returns an empty result.