init(named:inputs:outputs:)
Creates a shader graph with the given name, inputs, and outputs.
Declaration
init(named name: String, inputs: [ShaderGraph.NodeDefinition.Input], outputs: [ShaderGraph.NodeDefinition.Output]) throwsCreates a shader graph with the given name, inputs, and outputs.
init(named name: String, inputs: [ShaderGraph.NodeDefinition.Input], outputs: [ShaderGraph.NodeDefinition.Output]) throws