init(ikResources:blendMasks:)
Creates an AnimationEvaluation bundle with the given IK rigs and blend masks.
Declaration
init(ikResources: [IKResource] = [], blendMasks: [SkeletonResource.BlendMask] = [])Creates an AnimationEvaluation bundle with the given IK rigs and blend masks.
init(ikResources: [IKResource] = [], blendMasks: [SkeletonResource.BlendMask] = [])