init(named:rootJoint:animationEvaluation:)
Creates a skeleton resource with the specified name, joint hierarchy, and animation-evaluation data.
Declaration
convenience init(named name: String, rootJoint: SkeletonResource.Joint, animationEvaluation: SkeletonResource.AnimationEvaluation = .init()) throwsParameters
- name:
A unique identifier for the skeleton, used by the animation runtime to link animation clips and retargeting configurations to this skeleton.
- rootJoint:
The root joint of the skeleton hierarchy.
- animationEvaluation:
Additional animation-related skeletal data to bake into the resource. Defaults to empty.