---
title: "init(texture:scale:)"
framework: realitykit
role: symbol
role_heading: Initializer
path: "realitykit/spotlightcomponent/projectivetexture/init(texture:scale:)"
---

# init(texture:scale:)

Creates a new instance with the specified texture and scale

## Declaration

```swift
init(texture: TextureResource, scale: SIMD2<Float> = [1.0, 1.0])
```

## See Also

### Creating a projective texture

- [init(texture:coordinateTransform:)](realitykit/spotlightcomponent/projectivetexture/init(texture:coordinatetransform:).md)
