Contents

Stored entities

Manage entities that you store as assets on disk.

Overview

If you bundle 3D assets with your app, or download them from the network into local file storage, you need a way to load them at runtime. RealityKit provides a collection of methods that you use to load USD and Reality files into Entity instances.

Topics

Essentials

Loading an entity hierarchy

Loading an anchor entity

Loading a flattened model entity

Loading a flattened body-tracked entity

See Also

Loading an entity from a file