astc(blockSize:quality:)
Compresses the imported image with ASTC.
Declaration
static func astc(blockSize: TextureResource.Compression.ASTCBlockSize, quality: TextureResource.Compression.ASTCQuality = .fast) -> TextureResource.CompressionDiscussion
If the device doesn’t support ASTC pixel formats, RealityKit applies compression as part of the .reality file export.