mip(data:bytesPerRow:bytesPerImage:)
Specifies a multi-image mipmap level of a texture resource with pixel data that RealityKit copies from a byte buffer.
Declaration
static func mip(data: Data, bytesPerRow: Int, bytesPerImage: Int) -> TextureResource.Contents.MipmapLevelParameters
- data:
The source buffer.
- bytesPerRow:
The stride in bytes between rows of texture data that RealityKit stores in the source buffer. The value needs to be a multiple of the destination texture’s pixel size, in bytes.
- bytesPerImage:
The stride in bytes between image planes of texture data that RealityKit stores in the source buffer, needed for 3D texture mipmaps. The value needs to be a multiple of the destination texture’s pixel size, in bytes.