raw(pixelFormat:)
Indicates a texture for unmodified use by a shader.
Declaration
static func raw(pixelFormat: MTLPixelFormat) -> TextureResource.FormatDiscussion
The created texture uses the TextureResource.Semantic.raw semantic.
Indicates a texture for unmodified use by a shader.
static func raw(pixelFormat: MTLPixelFormat) -> TextureResource.FormatThe created texture uses the TextureResource.Semantic.raw semantic.