---
title: "loadAsync(contentsOf:withName:)"
framework: realitykit
role: symbol
role_heading: Type Method
path: "realitykit/textureresource/loadasync(contentsof:withname:)"
---

# loadAsync(contentsOf:withName:)

Asynchronously loads a texture resource from a URL.

## Declaration

```swift
@MainActor @preconcurrency static func loadAsync(contentsOf url: URL, withName resourceName: String? = nil) -> LoadRequest<TextureResource>
```

## Parameters

- `url`: The path or address of the file to load.
- `resourceName`: A unique name the method assigns to the resource it loads, for use in network synchronization.

## Return Value

Return Value A load operation that publishes the resource.

## Discussion

Discussion RealityKit uses the resource name to distinguish resources locally, and to match texture resources between networked peers. Specify a unique name for each texture resource you load or generate.

## See Also

### Loading a texture

- [init(named:in:)](realitykit/textureresource/init(named:in:).md)
- [init(named:in:options:)](realitykit/textureresource/init(named:in:options:).md)
- [init(contentsOf:withName:options:)](realitykit/textureresource/init(contentsof:withname:options:).md)
- [init(contentsOf:withName:)](realitykit/textureresource/init(contentsof:withname:).md)
- [load(named:in:)](realitykit/textureresource/load(named:in:).md)
- [load(named:in:options:)](realitykit/textureresource/load(named:in:options:).md)
- [load(contentsOf:withName:options:)](realitykit/textureresource/load(contentsof:withname:options:).md)
- [load(contentsOf:withName:)](realitykit/textureresource/load(contentsof:withname:).md)
- [loadAsync(named:in:)](realitykit/textureresource/loadasync(named:in:).md)
- [loadAsync(named:in:options:)](realitykit/textureresource/loadasync(named:in:options:).md)
