Contents

init(shapes:filter:)

Creates a trigger volume with the given composite shape and collision filter.

Declaration

@MainActor @preconcurrency init(shapes: [ShapeResource], filter: CollisionFilter = .sensor)

Parameters

  • shapes:

    A collection of shapes which taken together define the composite shape of the trigger volume.

  • filter:

    A collision filter that lets you differentiate among collision groups.

See Also

Creating a trigger volume