---
title: Using object capture assets in RealityKit
framework: realitykit
role: sampleCode
role_heading: Sample Code
path: realitykit/using-object-capture-assets-in-realitykit
---

# Using object capture assets in RealityKit

Create a chess game using RealityKit and assets created using Object Capture.

## Overview

Overview note: This sample code project is associated with WWDC22 session 10128: Bring your world into augmented reality. Configure the sample code project CaptureChess requires Xcode 14 or later and iOS 16 or later. The game runs on an iOS device with an A12 or later processor. The iOS Simulator doesn’t support ARKit.

## See Also

### Model creation

- [Capturing photographs for RealityKit Object Capture](realitykit/capturing-photographs-for-realitykit-object-capture.md)
- [Creating 3D objects from photographs](realitykit/creating-3d-objects-from-photographs.md)
- [Scanning objects using Object Capture](realitykit/scanning-objects-using-object-capture.md)
- [Building an object reconstruction app](realitykit/building-an-object-reconstruction-app.md)
- [Creating a photogrammetry command-line app](realitykit/creating-a-photogrammetry-command-line-app.md)
- [PhotogrammetrySession](realitykit/photogrammetrysession.md)
- [PhotogrammetrySample](realitykit/photogrammetrysample.md)
- [ObjectCaptureView](realitykit/objectcaptureview.md)
- [ObjectCaptureSession](realitykit/objectcapturesession.md)
- [ObjectCapturePointCloudView](realitykit/objectcapturepointcloudview.md)
