Contents

WorldComponent

A component that defines a portal world.

Declaration

struct WorldComponent

Overview

This component separates an entity and its descendants from the default world, allowing it to only be visible through a portal.

Use a PortalComponent and point its targetEntity to this entity to render this world.

See PortalComponent for information about example usage, clipping, crossing, and lighting.

Topics

Initializers

See Also

Portals