Contents

export(to:exportOptions:)

Produces a 3D asset from the captured room.

Declaration

func export(to url: URL, exportOptions: CapturedRoom.USDExportOptions = .mesh) throws

Parameters

  • url:

    A location that the captured room exports to.

  • exportOptions:

    Options that determine the export’s data format.

Discussion

The file format of the output is Universal Scene Description (USD).

See Also

Generating a USDZ file