Contents

Rendering reflections in real time using ray tracing

Implement realistic real-time lighting by dynamically generating reflection maps by encoding a ray-tracing compute pass.

Overview

This sample code project relates to multiple WWDC sessions, including:

Configure the sample code project

To run this sample app, you need the following:

  • A Mac with macOS 13 or later, and Xcode 15.3 or later

  • An iOS device with iOS 16 or later

See Also

Ray tracing