---
title: Creating a Spaceship game
framework: realitykit
role: sampleCode
role_heading: Sample Code
path: sample-code/realitykit/creating-a-spaceship-game
---

# Creating a Spaceship game

Build an immersive game using RealityKit audio, simulation, and rendering features.

## Overview

Overview note: This sample code project is associated with WWDC24 session 10103: Discover RealityKit APIs for iOS, macOS and visionOS, and WWDC24 session 111801: Enhance your spatial computing app with RealityKit audio. Configure the sample code project To run this sample app, you need one of the following: Apple Vision Pro, running visionOS 2 or later Xcode 16 or later, with the visionOS Simulator iPad Pro with LiDAR Scanner and an M1 chip or later, running iPadOS 18 or later

## See Also

### Sample code links

- [Bringing your SceneKit projects to RealityKit](realitykit/bringing-your-scenekit-projects-to-realitykit.md)
- [BOT-anist](visionos/bot-anist.md)
- [Rendering a windowed game in stereo](realitykit/rendering-a-windowed-game-in-stereo.md)
- [Happy Beam](visionos/happybeam.md)
- [Swift Splash](visionos/swift-splash.md)
- [Destination Video](visionos/destination-video.md)
- [Creating a game with scene understanding](realitykit/creating-a-game-with-scene-understanding.md)
