---
title: hide()
framework: scenekit
role: symbol
role_heading: Type Method
path: scenekit/scnaction/hide()
---

# hide()

Creates an action that hides a node.

## Declaration

```swift
class func hide() -> SCNAction
```

## Return Value

Return Value A new action object.

## Discussion

Discussion When the action executes, the node’s isHidden property is set to true. This action is reversible; the reverse is equivalent to the unhide() action.

## See Also

### Creating Actions That Change a Node’s Visibility

- [unhide()](scenekit/scnaction/unhide().md)
