---
title: removeAllActions()
framework: scenekit
role: symbol
role_heading: Instance Method
path: scenekit/scnactionable/removeallactions()
---

# removeAllActions()

Ends and removes all actions from the node.

## Declaration

```swift
func removeAllActions()
```

## Discussion

Discussion When SceneKit removes an action from a node, it skips any remaining animation the action would perform. However, any changes the action has already made to the node’s state remain in effect.

## See Also

### Canceling a Node’s Running Actions

- [removeAction(forKey:)](scenekit/scnactionable/removeaction(forkey:).md)
