chamferRadius
The radius of curvature for the edges and corners of the box. Animatable.
Declaration
var chamferRadius: CGFloat { get set }Discussion
The minimum (and default) corner radius is 0.0, specifying square corners. Set this property to a nonzero value to add rounded edges and corners to the box. Setting a corner radius of less than zero creates an empty geometry.
The maximum corner radius is half the box’s smallest dimension. For example, if a box’s width and length are both 5.0 and its height is 10.0, its maximum corner radius is 2.5. With these dimensions, the box’s four rounded vertical edges join to form a cylinder and its vertical faces disappear. Increasing the corner radius beyond the maximum has no visible effect.
You can animate changes to this property’s value. See Animating SceneKit Content.