---
title: motionBlurIntensity
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scncamera/motionblurintensity
---

# motionBlurIntensity

A factor that determines the intensity of motion blur effects. Animatable.

## Declaration

```swift
var motionBlurIntensity: CGFloat { get set }
```

## Discussion

Discussion The default intensity of zero results in no motion blur effect. Higher values (toward a maximum of 1.0) create more pronounced motion blur effects. Motion blur is not supported when wide-gamut color rendering is enabled. Wide-gamut rendering is enabled by default on supported devices; to opt out, set the SCNDisableWideGamut key in your app’s Info.plist file. You can animate changes to this property’s value. See Animating SceneKit Content.
