---
title: zFar
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scncamera/zfar
---

# zFar

The camera’s far depth limit. Animatable.

## Declaration

```swift
var zFar: Double { get set }
```

## Discussion

Discussion The far value determines the maximal distance between the camera and a visible surface. If a surface is farther from the camera than this  distance, the surface is clipped and does not appear. The default far value is 100.0. You can animate changes to this property’s value. See Animating SceneKit Content.

## See Also

### Adjusting Camera Perspective

- [zNear](scenekit/scncamera/znear.md)
- [automaticallyAdjustsZRange](scenekit/scncamera/automaticallyadjustszrange.md)
