zFar
The camera’s far depth limit. Animatable.
Declaration
var zFar: Double { get set }Discussion
The far value determines the maximal distance between the camera and a visible surface. If a surface is farther from the camera than this distance, the surface is clipped and does not appear. The default far value is 100.0.
You can animate changes to this property’s value. See Animating SceneKit Content.