capRadius
The radius both of the capsule’s circular center cross section and of its hemispherical ends. Animatable.
Declaration
var capRadius: CGFloat { get set }Discussion
The capsule is centered in its local coordinate system. For example, the cylindrical body of a capsule of radius 5.0 extends from -5.0 to 5.0 along the x- and z-axes.
If the cap radius is zero or less, or greater than half the capsule’s height, the geometry is empty. The default cap radius is 0.5.
You can animate changes to this property’s value. See Animating SceneKit Content.