Contents

dataOffset

The offset, in bytes, from the beginning of the data to the first vector component to be used in the geometry source.

Declaration

var dataOffset: Int { get }

Discussion

You can use the SCNGeometrySource and SCNGeometrySource parameters can together to interleave data for multiple geometry sources in the same array, improving rendering performance. See SCNGeometrySource for details.

See Also

Inspecting a Geometry Source