---
title: ambient
framework: scenekit
role: symbol
role_heading: Type Property
path: scenekit/scnlight/lighttype/ambient
---

# ambient

A light that illuminates all objects in the scene from all directions.

## Declaration

```swift
static let ambient: SCNLight.LightType
```

## Discussion

Discussion Because the intensity of light from an ambient source is the same everywhere in the scene,  its position and direction have no effect. Attenuation, spotlight angle, and shadow attributes do not apply to ambient lights.

## See Also

### Type Properties

- [IES](scenekit/scnlight/lighttype/ies.md)
- [directional](scenekit/scnlight/lighttype/directional.md)
- [omni](scenekit/scnlight/lighttype/omni.md)
- [probe](scenekit/scnlight/lighttype/probe.md)
- [spot](scenekit/scnlight/lighttype/spot.md)
- [area](scenekit/scnlight/lighttype/area.md)
