---
title: "init(_:)"
framework: scenekit
role: symbol
role_heading: Initializer
path: "scenekit/scnmatrix4-swift.struct/init(_:)-98ce8"
---

# init(_:)

## Declaration

```swift
init(_ m: float4x4)
```

## See Also

### Creating Matrices from Elements

- [init()](scenekit/scnmatrix4-swift.struct/init().md)
- [init(_:)](scenekit/scnmatrix4-swift.struct/init(_:)-bqz6.md)
- [init(_:)](quartzcore/catransform3d/init(_:)-6euzs.md)
- [init(_:)](quartzcore/catransform3d/init(_:)-6awvy.md)
- [init(m11:m12:m13:m14:m21:m22:m23:m24:m31:m32:m33:m34:m41:m42:m43:m44:)](scenekit/scnmatrix4-swift.struct/init(m11:m12:m13:m14:m21:m22:m23:m24:m31:m32:m33:m34:m41:m42:m43:m44:).md)
