---
title: childNodes
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnnode/childnodes
---

# childNodes

An array of the node’s children in the scene graph hierarchy.

## Declaration

```swift
var childNodes: [SCNNode] { get }
```

## See Also

### Managing the Node Hierarchy

- [parent](scenekit/scnnode/parent.md)
- [addChildNode(_:)](scenekit/scnnode/addchildnode(_:).md)
- [insertChildNode(_:at:)](scenekit/scnnode/insertchildnode(_:at:).md)
- [removeFromParentNode()](scenekit/scnnode/removefromparentnode().md)
- [replaceChildNode(_:with:)](scenekit/scnnode/replacechildnode(_:with:).md)
