---
title: "localTranslate(by:)"
framework: scenekit
role: symbol
role_heading: Instance Method
path: "scenekit/scnnode/localtranslate(by:)"
---

# localTranslate(by:)

Changes the node’s position relative to its current position.

## Declaration

```swift
func localTranslate(by translation: SCNVector3)
```

## Parameters

- `translation`: The distance, in node-local space, by which to move the node.

## Discussion

Discussion The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the move. (See Animating SceneKit Content.)

## See Also

### Related Documentation

- [simdLocalTranslate(by:)](scenekit/scnnode/simdlocaltranslate(by:).md)

### Performing Node-Relative Operations (SceneKit Types)

- [rotate(by:aroundTarget:)](scenekit/scnnode/rotate(by:aroundtarget:).md)
- [localRotate(by:)](scenekit/scnnode/localrotate(by:).md)
- [look(at:)](scenekit/scnnode/look(at:).md)
- [look(at:up:localFront:)](scenekit/scnnode/look(at:up:localfront:).md)
