---
title: removeAllAudioPlayers()
framework: scenekit
role: symbol
role_heading: Instance Method
path: scenekit/scnnode/removeallaudioplayers()
---

# removeAllAudioPlayers()

Removes all audio players attached to the node, stopping playback.

## Declaration

```swift
func removeAllAudioPlayers()
```

## See Also

### Working with Positional Audio

- [addAudioPlayer(_:)](scenekit/scnnode/addaudioplayer(_:).md)
- [audioPlayers](scenekit/scnnode/audioplayers.md)
- [removeAudioPlayer(_:)](scenekit/scnnode/removeaudioplayer(_:).md)
