---
title: "simdConvertPosition(_:to:)"
framework: scenekit
role: symbol
role_heading: Instance Method
path: "scenekit/scnnode/simdconvertposition(_:to:)"
---

# simdConvertPosition(_:to:)

Converts a position from the node’s local coordinate space to that of another node.

## Declaration

```swift
func simdConvertPosition(_ position: simd_float3, to node: SCNNode?) -> simd_float3
```

## Parameters

- `position`: A position in the node’s local coordinate space.
- `node`: Another node in the same scene graph as the node, or nil to convert to the scene’s world coordinate space.

## Return Value

Return Value A position in the local coordinate space defined by the other node.

## See Also

### Related Documentation

- [convertPosition(_:to:)](scenekit/scnnode/convertposition(_:to:).md)

### Converting Between Coordinate Spaces

- [simdConvertPosition(_:from:)](scenekit/scnnode/simdconvertposition(_:from:).md)
- [simdConvertTransform(_:from:)](scenekit/scnnode/simdconverttransform(_:from:).md)
- [simdConvertTransform(_:to:)](scenekit/scnnode/simdconverttransform(_:to:).md)
- [simdConvertVector(_:from:)](scenekit/scnnode/simdconvertvector(_:from:).md)
- [simdConvertVector(_:to:)](scenekit/scnnode/simdconvertvector(_:to:).md)
