Contents

simdConvertTransform(_:to:)

Converts a transform from the node’s local coordinate space to that of another node.

Declaration

func simdConvertTransform(_ transform: simd_float4x4, to node: SCNNode?) -> simd_float4x4

Parameters

  • transform:

    A transform relative to the node’s coordinate space.

  • node:

    Another node in the same scene graph as the node, or nil to convert to the scene’s world coordinate space.

Return Value

A transform relative to the local coordinate space defined by the other node.

See Also

Related Documentation

Converting Between Coordinate Spaces