---
title: "simdLocalTranslate(by:)"
framework: scenekit
role: symbol
role_heading: Instance Method
path: "scenekit/scnnode/simdlocaltranslate(by:)"
---

# simdLocalTranslate(by:)

Changes the node’s position relative to its current position.

## Declaration

```swift
func simdLocalTranslate(by translation: simd_float3)
```

## Parameters

- `translation`: The distance, in node-local space, by which to move the node.

## Discussion

Discussion The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the move. (See Animating SceneKit Content.)

## See Also

### Related Documentation

- [localTranslate(by:)](scenekit/scnnode/localtranslate(by:).md)

### Performing Node-Relative Operations

- [simdRotate(by:aroundTarget:)](scenekit/scnnode/simdrotate(by:aroundtarget:).md)
- [simdLocalRotate(by:)](scenekit/scnnode/simdlocalrotate(by:).md)
- [simdLook(at:)](scenekit/scnnode/simdlook(at:).md)
- [simdLook(at:up:localFront:)](scenekit/scnnode/simdlook(at:up:localfront:).md)
