---
title: simdOrientation
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnnode/simdorientation
---

# simdOrientation

The node’s orientation, expressed as a quaternion. Animatable.

## Declaration

```swift
var simdOrientation: simd_quatf { get set }
```

## Discussion

Discussion The simdRotation, simdEulerAngles, and simdOrientation properties all affect the rotational aspect of the node’s simdTransform property. Any change to one of these properties is reflected in the others. You can animate changes to this property’s value. See Animating SceneKit Content.

## See Also

### Related Documentation

- [orientation](scenekit/scnnode/orientation.md)

### Managing the Node’s Transform

- [simdTransform](scenekit/scnnode/simdtransform.md)
- [simdPosition](scenekit/scnnode/simdposition.md)
- [simdRotation](scenekit/scnnode/simdrotation.md)
- [simdEulerAngles](scenekit/scnnode/simdeulerangles.md)
- [simdScale](scenekit/scnnode/simdscale.md)
- [simdPivot](scenekit/scnnode/simdpivot.md)
