---
title: angle
framework: scenekit
role: symbol
role_heading: Type Property
path: scenekit/scnparticlesystem/particleproperty/angle
---

# angle

The rotation angle, in radians, of the particle about its axis.

## Declaration

```swift
static let angle: SCNParticleSystem.ParticleProperty
```

## Discussion

Discussion This property’s value is a floating-point scalar (an NSNumber object for particle property controllers, or a single float value for particle event or modifier blocks). The particle system’s particleAngle and particleAngleVariation properties determine the initial rotation for each particle. The rotationAxis property defines the particle’s rotation axis.

## See Also

### Type Properties

- [angularVelocity](scenekit/scnparticlesystem/particleproperty/angularvelocity.md)
- [bounce](scenekit/scnparticlesystem/particleproperty/bounce.md)
- [charge](scenekit/scnparticlesystem/particleproperty/charge.md)
- [color](scenekit/scnparticlesystem/particleproperty/color.md)
- [contactNormal](scenekit/scnparticlesystem/particleproperty/contactnormal.md)
- [contactPoint](scenekit/scnparticlesystem/particleproperty/contactpoint.md)
- [frame](scenekit/scnparticlesystem/particleproperty/frame.md)
- [frameRate](scenekit/scnparticlesystem/particleproperty/framerate.md)
- [friction](scenekit/scnparticlesystem/particleproperty/friction.md)
- [life](scenekit/scnparticlesystem/particleproperty/life.md)
- [opacity](scenekit/scnparticlesystem/particleproperty/opacity.md)
- [position](scenekit/scnparticlesystem/particleproperty/position.md)
- [rotationAxis](scenekit/scnparticlesystem/particleproperty/rotationaxis.md)
- [size](scenekit/scnparticlesystem/particleproperty/size.md)
- [velocity](scenekit/scnparticlesystem/particleproperty/velocity.md)
