color
The particle’s tint color, as a vector of red, green, blue, and alpha component values.
Declaration
static let color: SCNParticleSystem.ParticlePropertyDiscussion
This property’s value is a four-component vector (an NSValue object containing an SCNVector4 value for particle property controllers, or an array of four float values for particle event or modifier blocks).
The particle system’s particleColor and particleColorVariation properties determine the initial color for each particle.