---
title: damping
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsbody/damping
---

# damping

A factor that reduces the body’s linear velocity.

## Declaration

```swift
var damping: CGFloat { get set }
```

## Discussion

Discussion This property simulates the effect of fluid friction or air resistance on a body. A damping factor of 0.0 specifies no loss in velocity, and a damping factor of 1.0 prevents the body from moving. The default damping factor is 0.1.

## See Also

### Defining a Body’s Physical Properties

- [mass](scenekit/scnphysicsbody/mass.md)
- [charge](scenekit/scnphysicsbody/charge.md)
- [friction](scenekit/scnphysicsbody/friction.md)
- [rollingFriction](scenekit/scnphysicsbody/rollingfriction.md)
- [restitution](scenekit/scnphysicsbody/restitution.md)
- [angularDamping](scenekit/scnphysicsbody/angulardamping.md)
- [momentOfInertia](scenekit/scnphysicsbody/momentofinertia.md)
- [usesDefaultMomentOfInertia](scenekit/scnphysicsbody/usesdefaultmomentofinertia.md)
- [centerOfMassOffset](scenekit/scnphysicsbody/centerofmassoffset.md)
