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friction

The body’s resistance to sliding motion.

Declaration

var friction: CGFloat { get set }

Discussion

This property simulates the roughness of the body’s surface. When two bodies are in contact and a force is applied that would cause them to slide against one another, the friction values for both bodies determine their resistance to motion. If both bodies’ friction value is 0.0, they slide freely against each other. If both bodies’ friction value is 1.0, they do not slide at all. The default friction is 0.5.

See Also

Defining a Body’s Physical Properties