---
title: type
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsbody/type
---

# type

A constant that determines how the physics body responds to forces and collisions.

## Declaration

```swift
var type: SCNPhysicsBodyType { get set }
```

## Discussion

Discussion See SCNPhysicsBodyType.

## See Also

### Defining How Forces Affect a Physics Body

- [physicsShape](scenekit/scnphysicsbody/physicsshape.md)
- [SCNPhysicsBodyType](scenekit/scnphysicsbodytype.md)
- [velocityFactor](scenekit/scnphysicsbody/velocityfactor.md)
- [angularVelocityFactor](scenekit/scnphysicsbody/angularvelocityfactor.md)
- [isAffectedByGravity](scenekit/scnphysicsbody/isaffectedbygravity.md)
