---
title: SCNPhysicsBodyType
framework: scenekit
role: symbol
role_heading: Enumeration
path: scenekit/scnphysicsbodytype
---

# SCNPhysicsBodyType

Constants that determine how a physics body interacts with forces and other bodies, used by the type property and when creating a physics body.

## Declaration

```swift
enum SCNPhysicsBodyType
```

## Topics

### Constants

- [SCNPhysicsBodyType.static](scenekit/scnphysicsbodytype/static.md)
- [SCNPhysicsBodyType.dynamic](scenekit/scnphysicsbodytype/dynamic.md)
- [SCNPhysicsBodyType.kinematic](scenekit/scnphysicsbodytype/kinematic.md)

### Initializers

- [init(rawValue:)](scenekit/scnphysicsbodytype/init(rawvalue:).md)

## Relationships

### Conforms To

- [BitwiseCopyable](swift/bitwisecopyable.md)
- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [RawRepresentable](swift/rawrepresentable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Defining How Forces Affect a Physics Body

- [physicsShape](scenekit/scnphysicsbody/physicsshape.md)
- [type](scenekit/scnphysicsbody/type.md)
- [velocityFactor](scenekit/scnphysicsbody/velocityfactor.md)
- [angularVelocityFactor](scenekit/scnphysicsbody/angularvelocityfactor.md)
- [isAffectedByGravity](scenekit/scnphysicsbody/isaffectedbygravity.md)
