---
title: all
framework: scenekit
role: symbol
role_heading: Type Property
path: scenekit/scnphysicscollisioncategory/all
---

# all

This is the default value for a physics body’s collisionBitMask property.

## Declaration

```swift
static var all: SCNPhysicsCollisionCategory { get }
```

## Discussion

Discussion With this collision mask, a physics body can collide with all other physics bodies.

## See Also

### Constants

- [default](scenekit/scnphysicscollisioncategory/default.md)
- [static](scenekit/scnphysicscollisioncategory/static.md)
