---
title: default
framework: scenekit
role: symbol
role_heading: Type Property
path: scenekit/scnphysicscollisioncategory/default
---

# default

The default categoryBitMask value for dynamic and kinematic bodies.

## Declaration

```swift
static var `default`: SCNPhysicsCollisionCategory { get }
```

## See Also

### Constants

- [static](scenekit/scnphysicscollisioncategory/static.md)
- [all](scenekit/scnphysicscollisioncategory/all.md)
