---
title: "physicsWorld(_:didEnd:)"
framework: scenekit
role: symbol
role_heading: Instance Method
path: "scenekit/scnphysicscontactdelegate/physicsworld(_:didend:)"
---

# physicsWorld(_:didEnd:)

Tells the delegate that a contact has ended.

## Declaration

```swift
optional func physicsWorld(_ world: SCNPhysicsWorld, didEnd contact: SCNPhysicsContact)
```

## Parameters

- `world`: The physics world that is processing the contact.
- `contact`: An object that describes the contact.

## See Also

### Responding to Contact Events

- [physicsWorld(_:didBegin:)](scenekit/scnphysicscontactdelegate/physicsworld(_:didbegin:).md)
- [physicsWorld(_:didUpdate:)](scenekit/scnphysicscontactdelegate/physicsworld(_:didupdate:).md)
