---
title: isExclusive
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsfield/isexclusive
---

# isExclusive

A Boolean value that determines whether the field overrides other fields whose areas of effect it overlaps.

## Declaration

```swift
var isExclusive: Bool { get set }
```

## Discussion

Discussion If this value is true and a physics body is within this field’s region, SceneKit ignores the effects of all other fields that might otherwise affect the body. The default value is false. If you set this property to true on multiple fields in a scene, their regions should not overlap. If they do, the results are undefined.

## See Also

### Specifying a Field’s Behavior

- [strength](scenekit/scnphysicsfield/strength.md)
- [falloffExponent](scenekit/scnphysicsfield/falloffexponent.md)
- [minimumDistance](scenekit/scnphysicsfield/minimumdistance.md)
- [isActive](scenekit/scnphysicsfield/isactive.md)
