---
title: options
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsshape/options
---

# options

The options dictionary that was used to create the shape.

## Declaration

```swift
var options: [SCNPhysicsShape.Option : Any]? { get }
```

## Discussion

Discussion You provide this dictionary in the init(geometry:options:) or init(node:options:) method. Use this dictionary along with the sourceObject property to recover the information that was used to create the shape. If the shape was created with the init(shapes:transforms:) method, this property’s value is nil.

## See Also

### Getting Information About a Shape

- [sourceObject](scenekit/scnphysicsshape/sourceobject.md)
- [transforms](scenekit/scnphysicsshape/transforms.md)
