Contents

setSteeringAngle(_:forWheelAt:)

Pivots the specified wheel around its steering axis.

Declaration

func setSteeringAngle(_ value: CGFloat, forWheelAt index: Int)

Parameters

  • value:

    The angle to set the wheel at relative to its steering axis, in radians.

  • index:

    The index, in the vehicle’s Wheels array, of the wheel to be pivoted.

Discussion

Steering angles are relative to the wheel’s steeringAxis vector. With the default steering axis of {0.0, -1.0, 0.0}, a steering angle of 0.0 represents neutral steering, positive values steer the vehicle to the right, and negative values steer to the left.

See Also

Driving a Vehicle