---
title: maximumSuspensionTravel
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsvehiclewheel/maximumsuspensiontravel
---

# maximumSuspensionTravel

The maximum distance that the wheel is allowed to move up or down relative to its connection point, in centimeters.

## Declaration

```swift
var maximumSuspensionTravel: CGFloat { get set }
```

## Discussion

Discussion Travel is the total distance a wheel is allowed to move (in both directions), in the coordinate system of the node containing the vehicle’s chassis. The default suspension travel is 500.0.

## See Also

### Simulating Suspension

- [suspensionStiffness](scenekit/scnphysicsvehiclewheel/suspensionstiffness.md)
- [suspensionCompression](scenekit/scnphysicsvehiclewheel/suspensioncompression.md)
- [suspensionDamping](scenekit/scnphysicsvehiclewheel/suspensiondamping.md)
- [maximumSuspensionForce](scenekit/scnphysicsvehiclewheel/maximumsuspensionforce.md)
- [suspensionRestLength](scenekit/scnphysicsvehiclewheel/suspensionrestlength.md)
