---
title: suspensionCompression
framework: scenekit
role: symbol
role_heading: Instance Property
path: scenekit/scnphysicsvehiclewheel/suspensioncompression
---

# suspensionCompression

The coefficient that limits the speed of the suspension returning to its rest length when compressed.

## Declaration

```swift
var suspensionCompression: CGFloat { get set }
```

## Discussion

Discussion The default suspension coefficient is 4.4. Lower values cause the wheel to return to its natural position more quickly.

## See Also

### Simulating Suspension

- [suspensionStiffness](scenekit/scnphysicsvehiclewheel/suspensionstiffness.md)
- [suspensionDamping](scenekit/scnphysicsvehiclewheel/suspensiondamping.md)
- [maximumSuspensionTravel](scenekit/scnphysicsvehiclewheel/maximumsuspensiontravel.md)
- [maximumSuspensionForce](scenekit/scnphysicsvehiclewheel/maximumsuspensionforce.md)
- [suspensionRestLength](scenekit/scnphysicsvehiclewheel/suspensionrestlength.md)
