Contents

suspensionStiffness

The spring coefficient of the suspension between the vehicle and the wheel.

Declaration

var suspensionStiffness: CGFloat { get set }

Discussion

The spring coefficient determines both how quickly the wheel returns to its natural position after a shock (for example, when the vehicle runs over a bump) and how much force from the shock it transmits to the vehicle. The default spring coefficient is 2.0.

See Also

Simulating Suspension